Face the Horror. Play Your Hand. [Ghoullotine: Despairity Rules]

The Wendigo invites you to a card game like no other—where monsters clash in a dark battle of will and wits.
Blending the feel of classic gameplay with fresh, innovative mechanics, Ghoullotine: Despairity delivers tense, edge-of-your-seat action in every match. Are you ready to face the horror and play your hand?

Ghoullotine: Despairity

Objective - Eliminate your opponent by giving them no more cards to draw! If they can’t draw a card, they’re eliminated.

Set up - Split the deck into two decks of an equal amount, shuffle, and place them face down. Decide which player goes first. Each player draws a hand of 5 cards (they may look at them).

Gameplay - During the first player’s first turn, that player doesn’t draw and can’t attack.

During a player’s turn, they can play up to 1 monster from their hand in Attack position (face up forward) or Defense position (face down sideways).

If that monster’s level is 4 or less (and it’s not the 1st player’s 1st turn) that player may choose to attack with any monsters they control (one at a time). A player must choose to attack an opponent’s monster if able, otherwise, the monster attacks the player directly. 

Monster Battle! - When a monster attacks another monster, they battle. The levels are compared, highest wins. The losing monster’s controller, takes damage equal to the level difference. Ties nothing happens.

If a monster attacks a face down monster, it’s revealed and its play effect (if any) triggers. Their levels are then compared as normal.

In addition to playing up to one monster card per turn, for monsters that have remained in play, a player may change the position of any number of them that are in attack position to face up defense position OR they may reveal a face down monster that’s already been placed at least one turn prior, putting it into face up attack position.

Negatives

Negative Level monsters may are played onto an opponent’s monsters to decrease their Level by that amount. The level of a monster in play can’t be less than 0.

Zeros

Discard a level Zero monster card to prevent ALL damage from a single attack.

Deadlock [Starter Set Variant]

Can be played with a minimum of 12 cards (each player gets a 6 card deck)

Players start with a 3 card hand. Regardless of damage dealt. Players who take damage, always take 1 damage. Additionally, player’s may discard cards from their hand instead of the top of their deck when taking damage. When a player runs out of cards, they’re eliminated. When a Zero is discarded, they prevent damage from ALL attacks this turn.

Looking for Ghoullotine?

Ready for a fun fantasy card game full of spooky monster, TCG-like gameplay and more?